AI Insights · Timothy · October 2022
Top 5 Paid Games in South Africa Q3 2022: Unified Platform Performance
Explore the performance trends of the top 5 paid games in South Africa for Q3 2022, including revenue, downloads, and active users, with data from Sensor Tower.
In the third quarter of 2022, the top 5 paid games on a unified platform in South Africa showcased diverse performance trends across weekly revenue, downloads, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
Minecraft from Mojang saw a gradual decline in weekly revenue, starting at around $10.2K at the end of June and tapering off to approximately $5.2K by mid-September. Weekly downloads fluctuated, peaking at 677 in mid-August and dropping to 409 by mid-September. However, weekly active users showed resilience, maintaining a range between 43K and 51K throughout the quarter, ending with a rise to 51.7K in the final week of September.
Ninja Kiwi's Bloons TD 6 experienced a varied revenue trend, with weekly earnings ranging from $496 to $915, peaking in mid-September. Downloads were highest in early August at 229, but saw a significant drop to 60 by the end of September. Active users’ numbers also exhibited a downward trend, starting at 855 and dipping to 722 by the end of the quarter.
Grand Theft Auto: San Andreas by Rockstar Games had relatively stable revenue, hovering between $292 and $556 weekly. Downloads showed a notable dip, starting at 160 in late June and dropping to 36 in mid-September before recovering slightly to 117 by the end of the quarter. Active users fluctuated but remained within the 543 to 778 range, ending at 621 in the final week of September.
Farming Simulator 20 from GIANTS Software GmbH had a steady revenue stream, peaking at $550 in early August and then settling around $341 by the end of September. Downloads were modest, reaching a high of 49 in early August and ending at 35 in late September. Active user numbers remained relatively low but stable, fluctuating between 66 and 118 throughout the quarter.
RFS - Real Flight Simulator by RORTOS SRL saw consistent weekly revenue, ranging from $238 to $369, with a noticeable increase in early August. Downloads were highest in early August at 195, but dropped to 41 by mid-September, before ending at 117. Active user trends showed an initial rise to 302 in mid-August, followed by a decline, closing the quarter at 205.
For more detailed insights and data, visit Sensor Tower.